The museum is –or should be – a multifaceted organization, which can initiate from the experience of an exhibition and extend to broader social functions. Museums should be considered neither as spaces for objects nor primarily as architectural design projects, but rather as polymorphic complexes in which exhibition and architecture create a larger whole. The exhibition is structured around a specific strategy - a stage setting - that prompts visitors to enact a performance. Architecture has the power to construct and articulate this stage, to create an environment through which the museum visiting can be a remarkable experience. And although “museum” and “ritual” are opposite terms, the museum visiting appears to be a procedure filled with ritual elements. According to Carol Duncan : “…our supposedly secular, even anti-ritual culture, is full of ritual situations and events. We build sites that publicly represent the order of the world, its past and present, and the individual’s place within it. Museums are examples of such microcosms, rich in this kind of symbolism and even equip visitors with maps to guide them around the universe they construct. We have to glimpse the disguised ritual content of our secular ceremonies.”